totaldark.blogg.se

Banshee dungeons and dragons
Banshee dungeons and dragons







banshee dungeons and dragons

This wail has no effect on constructs and undead. The banshee releases a terrible, keening wail, provided that it isn’t in sunlight. If a target’s saving throw is successful or the effect ends for it, the target is immune to this banshee’s Horrifying Visage for the next 24 hours. A frightened target can repeat the saving throw at the end of each of its turns, ending the frightened condition on itself on a success. Each non-undead creature within 60 feet of the banshee that can see it must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. Hit: 11 (2d8 + 3) necrotic damage and the target must succeed on a DC 13 Dexterity saving throw or be knocked prone. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. The banshee can innately sense all living creatures within a 5-mile radius of it. It takes 5 (1d10) force damage if it ends its turn inside an object.

banshee dungeons and dragons

The banshee can move through other creatures and objects as if they were difficult terrain. Senses darkvision 60 ft., passive Perception 16

banshee dungeons and dragons

Damage Resistances acid, fire, lightning, thunder bludgeoning, piercing, and slashing from nonmagical weaponsĬondition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained









Banshee dungeons and dragons